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Text File  |  2000-08-18  |  2KB  |  61 lines

  1. //  DH INTERACTIVE LLC, COPYRIGHT (C) 2000 
  2. //
  3. //  oldguy.ast written at 01/27/00
  4. //
  5.  
  6.  24                     //  file_type
  7. 112                     //  file_version
  8.  
  9. //  oldguy             //  Session name
  10. //harpyhit01.wav
  11. end
  12.  
  13. // *** This first section contains the names of all the win_anims used by the table
  14. oldguy_idle
  15. oldguy_idle_to_talk_cycle
  16. oldguy_talk_cycle
  17. oldguy_talk_cycle_to_idle
  18. oldguy_talk
  19. end
  20.  
  21. // *** This second section contains the values for each anim state
  22. oldguy_idle
  23. oldguy_idle_to_talk_cycle
  24. oldguy_talk_cycle
  25. oldguy_talk_cycle_to_idle
  26. oldguy_talk
  27. end
  28.  
  29.  
  30. // *** Table ***
  31.  
  32. oldguy_idle                    // name of this anim_state
  33. oldguy_idle                    // name for the win_anim for this state
  34. oldguy_idle                    // default link anim for this anim state
  35. // Begin entries for this anim state
  36. end_of_entries
  37.  
  38. oldguy_idle_to_talk_cycle            // name of this anim_state
  39. oldguy_idle_to_talk_cycle            // name for the win_anim for this state
  40. oldguy_talk_cycle                // default link anim for this anim state
  41. // Begin entries for this anim state
  42. ni; oldguy_idle
  43. end_of_entries
  44.  
  45. oldguy_talk_cycle                // name of this anim_state
  46. oldguy_talk_cycle                // name for the win_anim for this state
  47. oldguy_talk_cycle                   // default link anim for this anim state
  48. // Begin entries for this anim state
  49. end_of_entries
  50.  
  51. oldguy_talk_cycle_to_idle            // name of this anim_state
  52. oldguy_talk_cycle_to_idle            // name for the win_anim for this state
  53. oldguy_idle                         // default link anim for this anim state
  54. // Begin entries for this anim state
  55. end_of_entries
  56.  
  57. oldguy_talk                         // name of this anim_state
  58. oldguy_talk                         // name for the win_anim for this state
  59. oldguy_talk                         // default link anim for this anim state
  60. // Begin entries for this anim state
  61. end_of_entries